In the single player campaign, you play as Bond, and in the cooperative campaign, you can choose to play as one of several characters.
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And in the Race mode, the objective is for the players to try and set record times.Įverything or Nothing is primarily a third-person shooter. In the Scramble mode, players try for the best score. In the cooperative mode, you work together to complete objectives and missions. But we didn’t try the competitive multiplayer modes like Scramble or Race. We did play through the separate cooperative campaign which does tie into the main story somehow. The single player component consists of the main campaign and the multiplayer consists of a separate cooperative campaign and different modes to play through including an Arena mode where up to four players can compete against each other. Most of the performances sound fine but during several interactions it sounds like the actors are not playing off of each other resulting in some dialogue and conversations sounding odd.Įverything or Nothing includes both single player and multiplayer components. While it’s nice hearing several of the actors reprise their roles, I felt the voice acting was a mixed bag overall. Shannon Elizabeth and Heidi Klum also lend their voices along with Willem Dafoe, who I feel gives the best performance, as Nikolai. However, the game does have quite the voice cast with several actors from the films lending their voices like Pierce Brosnan as Bond, Judi Dench as M, and John Cleese as Q.
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It’s kind of what I expected from a 007 video game. As expected, Bond travels to various locations around the world getting into firefights, car chases, and he gets involved with an American geologist named Serena. This crazy scheme is masterminded by Nikolai Diavolo, a former KGB agent with ties to Max Zorin. The story here focuses on Bond stopping terrorists from unleashing Nano Bots, capable of eating through all metal but platinum, on the world. Players take on the role of the iconic British secret agent and slick ladies man, James Bond.
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If you’re interested in the adapter, the website can give you the full details. It did allow us to use the CARBY adapter designed for the system which basically allows you to display video through an HDMI adapter. After a while we got fed up and decided to try the GameCube version.
![james bond 007 nightfire gamecube save james bond 007 nightfire gamecube save](https://i.ebayimg.com/images/g/0W8AAOSwRYZfwGAM/s-l300.jpg)
We tried playing through the Xbox version numerous times but ran into recording issues due to the game changing resolutions. For this review, we played the GameCube version. Griptonite Games developed the Game Boy Advance version which was released in 2003. Developed and published by EA, 007: Everything or Nothing was released for GameCube, PlayStation 2, and Xbox in February, 2004. Well we finally got the chance to play it. Besides GoldenEye, there’s been some other great 007 games like Nightfire for example and I usually hear positive things about Everything or Nothing. There have been numerous 007 games released over the years and it’s one of the few licensed game franchises that I think highly of because the games are usually more than just pale imitations of the source material.
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And it sounds like all of that could make for a good video game if implemented properly. Fast cars, exotic locations, crazy gadgets, ridiculous villains, guns, action, beautiful women – that’s the 007 franchise for you.